Universiteit Leiden

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Leiden University Centre for Digital Humanities

Opportunities with LUCDH or Partners

Check back regularly on this page for research opportunities of interest to Humanities staff and students employing digital tools and methodology.

Research Opportunities

Dear students, 

Do you think research should be accessible to everyone? Do you enjoy learning new technical skills while contributing to research in the making? Then join us on the project “Interviews Going Open! Developing Interdisciplinary Guidelines on How to Publish Qualitative Interview Data as Open Data”!

Thanks to a LUCDH Small Grant from Leiden University, I am looking for a student assistant for a new Digital Humanities project.

We will develop workflows to publish qualitative, potentially sensitive data from sociolinguistic interviews in open access by applying the framework of the Text Encoding Initiative (https://tei-c.org/) and FAIR principles (https://www.go-fair.org/fair-principles/). 

I will consider applications from students in Social Sciences and Humanities (SSH) with a sustained interest in Digital Humanities. Candidates should be highly proficient in English and French (minimum C1), as the data is in French. 

The following criteria are a plus, but no strict prerequisites: 
• Demonstrable courses or term papers on relevant topics, especially sociolinguistics;
• Demonstrable familiarity with relevant research methods, such as using digital methods in the humanities. 

The project will last 3 to 6 months, depending on availability. The number of working hours per week can range from 5 to 10, and most of the tasks can be done remotely. 

The deadline to apply is Friday 22 March 2024. 

I am looking forward to receiving your application (CV + short cover letter, 1 page maximum). Follow link for more information on my research profile.

Best wishes, 
Dr Naomi Truan (she/her)
Assistant Professor in German Sociolinguistics

Publications in Open Access: CV Home - Archive ouverte HAL

The VALUE Foundation aims to design, facilitate, and conduct worldwide research, development, and outreach on the crossroads of gaming and academia. They are open to many types of collaborations at the interface of play and knowledge, whether volunteer or professional, from the gaming community and industry or research and education field. To get in touch please use their contact page.

PlayTime https://playfultimemachines.com/ is embedded in a lively community of play, game and heritage scholars at LUCAS, Leiden University’s Centre for the Arts in Society, and beyond. All team members are also members of the LUCDH, Leiden University’s Centre for the Digital Humanities.

See also Vidi grant award to Angus Mol for the research project 'A Study of the Mechanics, Dynamics, and Aesthetics of the Past in Video Games'

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