Mike Preuss is assistant professor at LIACS, the Computer Science department of Leiden University. He works in AI, namely game AI, natural computing, and social media computing.
Mike received his PhD in 2013 from the Chair of Algorithm Engineering at TU Dortmund, Germany, and was with ERCIS at the WWU Muenster, Germany, from 2013 to 2018. His research interests focus on the field of evolutionary algorithms for real-valued problems, namely on multi-modal and multi-objective optimization, and on computational intelligence and machine learning methods for computer games. Recently, he is also involved in Social Media Computing, and he is publications chair of the upcoming multi-disciplinary MISDOOM conference 2019. He is associate editor of the IEEE ToG journal and has been member of the organizational team of several conferences in the last years, in various functions, as general co-chair, proceedings chair, competition chair, workshops chair.
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