Kerwin Olfers studied at Leiden University where he received his MSc in Cognitive Neuropsychology in 2012. Following a successful internship he was invited for a 6-month research assistantship in the Serre Lab at Brown University (Providence RI), where he worked on computational models of the human visual system, for navigation in virtual environments. In August of 2012, he went back to Leiden University where he started his PhD project: "Do video games keep the brain young?", under supervision of Guido Band.
Research by Kerwin Olfers
The PhD project focuses on the possibilities of video games for cognitive enhancement in the aging population, especially concerning cognitive control. The research combines cognitive training interventions, behavioural measures such as reaction times tasks, and neurophysiological measures (EEG and eye tracker). Additionally the influence of gaming on creativity is investigated.
Promotor is prof. Bernhard Hommel and supervisor is dr. Guido Band.
- Olfers K.J.F. & Band G.P.H. (2018), Game-based training of flexibility and attention improves task-switch performance: near and far transfer of cognitive training in an EEG study, Psychological Research 82(1): 186-202.
- Poletiek F.H. & Olfers K.J.F. (2017), Authentication by the crowd. How lay students identify the style of a 17th century artist. CODART NEGENTIEN Congress, Madrid.
- Olfers K.J.F., Band G.P.H., Colzato L.S. & Hommel B. (2017), The case of the Leiden "Lifestyle 2030" study. In: Colzato L.S. (Ed.) Theory-driven approaches to cognitive enhancement. New York: Springer. 305-321.
- Poletiek F.H. & Olfers K.J.F.. (2016), How lay students identify the style of a 17th century artist CODART, e-Zine. Electronic Journal of the international network of curators of Dutch and Flemish art 8.
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