767 search results for “virtual” in the Public website
- Leiden University Virtual @Accenture Session
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Esther van den Bos
Faculteit der Sociale Wetenschappen
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Virtual experience, real impact: The influence of virtual reality on memory and behaviour
PhD Defence
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Workshop: Virtual Reality and Augmented in education
Course
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Open source virtual assistants by Monica Lam
Lecture, Ada Lovelace Lecture
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1st Munich-Leiden Virtual ChemBio Talks
Conference
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The unit residue group
The unit residue group, to which the present thesis is devoted, is defined using the norm-residue symbol, which Hilbert introduced into algebraic number theory in 1897.
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‘Virtual Toast on the East Coast’
Alumni Event
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Investigating self-representation with virtual reality
PhD Defence
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Topic: Spatial thinking
Our everyday life consists of all sorts of spatial processes: we find our way to work, remember where we left our keys, and are able to pick up our cup of coffee. We study how the human brain processes such spatial processes. From a clinical perspective, we are interested in how acquired brain damage…
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Technological innovation in neuropsychology
Technological advances, such as virtual reality, augmented reality and online assessment platforms are rapidly improving. These tools could potentially contribute to neuropsychological assessment that is more efficient and of higher quality.
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Clavis Aurea? Structure-enabled approaches of identifying and optimizing GPCR ligands
Promotores: A.P. IJzerman, H.W.T. van Vlijmen
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Ineke van der Ham in the media
Neuroscientists are getting to know more about directional and navigation. Ineke van der Ham is an expert on navigation because of her research. Her research has attracted attention from several media sources such as TV/radio shows and newspapers.
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Virtual Exhibition: Gold Matters – From Africa to the Amazon
Conference, Virtual Exhibition
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Navigation Lab Leiden
The Navigation Lab Leiden is part of the department of Health, Medical and Neuropsychology at Leiden University, and led by Ineke van der Ham We study human spatial cognition, with an emphasis on navigation ability. We examine factors that can explain for individual differences, such as gender and age.…
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Future Friday: Reimagining learning: piloting 360 Virtual Reality
Debate
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Arguably Augmented Reality, Relationships Between the Virtual and the Real
PhD Defence
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Information Activities
Want to know more about our information activities and what it is like to study in Leiden or The Hague? Join our information events and experience it for yourself!
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Awards
These honors and distinctions were given to work that was done within the Media Technology program by both students and staff.
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Awards
These honors and distinctions were given to work that was done within the Media Technology program by both students and staff.
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People
The research team
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Scanning for Syria
Dutch archaeologists are making three-dimensional virtual reconstructions of archaeological objects lost in the Syrian civil war.
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Connect with us
Be part of the conversation and keep in touch with us to find out about study programmes and studying at Leiden University
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Taalportaal (Language Portal)
This proposal aims at the construction of a comprehensive and authoritative scientific grammar for Dutch and Frisian in the form of a virtual language institute: het Taalportaal/the Language Portal.
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Lab facilities Cognitive Psychology
Reactions and reaction times in cognitive tasks.
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Calculated Moves: Generating Air Combat Behaviour
By training with virtual opponents known as computer generated forces (CGFs), trainee fighter pilots can build the experience necessary for air combat operations, at a fraction of the cost of training with real aircraft.
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Welcome at Leiden University
Great that you are interested in Leiden University and that you would like to find out what kind of programmes we offer. At the EU studies fair on 2 and 3 February 2022, representatives of the Law, International Relations and Political Science programmes were present to answer all your questions. Have…
- Week 6-7 (15-26 February)
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Staatscommissies/State committees
In this project of the Center for Public Values & Ethics (CPVE) ongoing research is conducted on the history of advice to Dutch central government by so-called State committees from 1814 to 2014. State committees have been installed by Dutch central government since 1814 to provide expert advice, research…
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Corruption & Integrity in the Netherlands (1945 - present)
Corruption, integrity (or a lack thereof…) and public values are near omnipresent elements in public administration and politics of all times. Cases of corrupt public officials and politicians continuously emerge. Strangely enough, however, it often remains unknown what actually occurred, how something…
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Policy
Since its inception, the Honours Academy has been a ‘testing ground’ for innovative education. An important and related policy focus is sharing the acquired knowledge, so that the benefits gained from this testing ground can also be applied in other places. A third focus area is inclusiveness, given…
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Explore the universe in VR
Navigating through the universe with VR glasses? It is possible, with the help of the new computer application built by Marc Driessen, a Computer Science student at Leiden University. As part of the course Human Computer Interaction (HCI), he developed a Virtual Reality Experience of our galaxy in about…
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Registration
Registration is open.
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Multiple imputation within the context of multiway analysis
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- Week 1–2 (7–15 January)
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Accelerating the Photocatalytic Water Splitting in Catalyst−Dye Complexes
As a virtually inexhaustible source, solar energy plays a major role in future global energy scenarios.
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Masters
Are you looking for a master's degree at a world-class university where high-quality education, the best lecturers and leading researchers are all part of the package? Leiden University offers almost 80 English taught master's programmes: you’re certain to find one that suits you.
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[a]social creatures lab
The [a]social creatures lab focusses on understanding social interaction with and between artificial creatures.
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[a]social creatures lab
The [a]social creatures lab focusses on understanding social interaction with and between artificial creatures.
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PhD candidate FutureU research program
Social and Behavioural Sciences
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Roy de Kleijn: ‘Fetching a glass of water is extremely difficult for a robot’
Training a robot in a real-life environment is more or less impossible. Computer scientist and psychologist Roy de Kleijn switched to training in a simulated, virtual one instead. ‘You do have a reality gap, but the more precisely you train the robot, the better it is in practice.’ His inspiration:…
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Information activities
Do you want to know more about the BA Security Studies and experience what it’s like to study in The Hague? Leiden University offers you a variety of introductory activities to help you with your choice of study.
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Publications
This is a list of scientific publications by our students and staff.
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KNOT: Envisioning A Virtual Museum of Indigenous American Heritage in Italy
Lecture
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Publications
This is a list of scientific publications by our students and staff.
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Synergy Study: Sentinel2 –Sentinel3 Land Products
To deliver a Virtual Sensor tool optimised to exploit the synergy between Sentinels 2 and 3 to allow the consistent retrieval of land surface parameters (Albedo, LAI, and LST); To extend the existing capabilities of land EO data assimilation tools to add capacity to handle data in the thermal domain…
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Digital Media in Human Development (MSc)
Digital media are everywhere and are therefore a major part of our lives and the lives of our children. The new specialisation in Digital Media in Human Development focuses on the opportunities and challenges of digital media in child rearing and education.
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Extra-curricular
Would you like to create an extra challenge for yourself? Leiden University gives you plenty of room to do so.
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Technology and Methodology for Archaeological Practice
Practical applications for the reconstruction of the past
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[A]Social Creatures Lab
The [A]Social Creatures Lab is an interdisciplinary research lab that focuses on understanding social interaction with and between artificial creatures. Researchers and students from the Media Technology group collaborate in it.