Lecture on AlphaGo by Aja Huang (Google DeepMind)
- Wednesday 29 June 2016
- Gorlaeus Building
2333 CC Leiden
Aja Huang, Senior Research Scientist at Google DeepMind, is one of the lead developers of AlphaGo. This computer programme surprised the world earlier this year by defeating the world champion in the extremely complicated oriental board game Go. The victory is regarded an important step in the development of Artificial Intelligence.
During his lecture, Huang will speak about how AlphaGo has become so powerful. By making use of different types of deep neural networks (deep learning), the programme is able to evaluate the positions on the board and to select new moves. These networks were trained by a novel combination of methods, in which the computer learned in different ways: by analyzing games from human Go players and by self-play.
Furthermore, Huang will talk about a newly developed search algorithm, which was used by AlphaGo to defeat other Go computer programmes, as well as world champion Lee Sedol.
Aja Huang’s lecture is part of the annual Computers and Games Conference, which is held at the Leiden Institute of Advanced Computer Science (LIACS) this year.
This lecture is open to everyone. Registration is not necessary, but due to the limited seating capacity of the venue it is advisable to come early.